Players · Step
Teleport to an entity
Move a player to where a mob or another entity stands.
m.player.tp_to_entity
In a flow
“When a player uses a command → Spawn an entity → Teleport to an entity: it.”
When a player uses a command → Spawn an entity → Teleport to an entity: it.
What it does
Move a player to where a mob or another entity stands. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.
When to use it
Use it when the flow needs to: move a player to where a mob or another entity stands.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Who moves. Leave unwired for whoever started the flow.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Go to Entity
-
Where they go: wire a mob or another entity in, like Entity from Spawn an entity.
What goes there: Type it in the side panel, or wire in an entity. e.g. Zombie
If it's empty: Optional. Left empty and unwired, the step runs without it.