Items & inventories · Value
Count all items
How many items a player carries in total, and how many slots they fill.
m.inv.count_all
In a flow
“When a player uses a command → Count all items → Answer: You carry {node.c.items} items.”
When a player uses a command → Count all items → Answer: You carry {node.c.items} items.
What it does
How many items a player carries in total, and how many slots they fill. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 2 values later steps can use. Find it under Items & inventories in the palette.
When to use it
Use it when the flow needs to: how many items a player carries in total, and how many slots they fill.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
Values it gives
- Items Number
-
The sum of every stack. e.g. 113
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more
- Stacks Number
-
How many slots are filled. e.g. 9
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more