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Items & inventories · Step

Set the off hand

Put an item in a player's off hand, replacing what was there. Unwired empties it.

Basic plan m.inv.set_offhand

In a flow

“When a player joins → Make an item minecraft:totem_of_undying → Set the off hand.”

When a player joins → Make an item minecraft:totem_of_undying → Set the off hand.

What it does

Put an item in a player's off hand, replacing what was there. Unwired empties it. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Items & inventories in the palette.

When to use it

Use it when the flow needs to: put an item in a player's off hand, replacing what was there. Unwired empties it.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Item Item

What to give: wire one in, like Item from Make an item.

What goes there: Type it in the side panel, or wire in an item. e.g. 3× Diamond

If it's empty: Optional. Left empty and unwired, the step runs without it.

Often next

Related in Items & inventories

Wires and sockets · Data values · Plans