Permissions & ranks · Value
Player suffix
The suffix a player shows with: their own, or else the suffix of their heaviest group that has one.
m.perms.suffix
In a flow
“When a player joins → Broadcast: {player.name}{node.s.suffix} joined.”
When a player joins → Broadcast: {player.name}{node.s.suffix} joined.
What it does
The suffix a player shows with: their own, or else the suffix of their heaviest group that has one. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 1 value later steps can use. Find it under Permissions & ranks in the palette.
When to use it
Use it when the flow needs to: the suffix a player shows with: their own, or else the suffix of their heaviest group that has one.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
Values it gives
- Suffix Text
-
Their suffix, empty when they have none. e.g. &7*
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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