Items & inventories · Step
Close the open screen
Close whatever screen a player has open, a menu, a chest or another player's inventory.
m.inv.close_view
In a flow
“When a player is hurt → Close the open screen.”
When a player is hurt → Close the open screen.
What it does
Close whatever screen a player has open, a menu, a chest or another player's inventory. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Items & inventories in the palette.
When to use it
Use it when the flow needs to: close whatever screen a player has open, a menu, a chest or another player's inventory.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.