Entities & mobs · Step
Set text display shadowed
Turns the text display's shadowed on or off. Paper: the text is shadowed.
m.mob.text_display.set_shadowed
In a flow
“When a player right-clicks an entity → Set text display shadowed: on → Answer Done!”
When a player right-clicks an entity → Set text display shadowed: on → Answer Done!
What it does
Turns the text display's shadowed on or off. Paper: the text is shadowed. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Entities & mobs in the palette.
When to use it
Use it when the flow needs to: turns the text display's shadowed on or off. Paper: the text is shadowed.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Entity Entity
-
The text display: wire one in, like Entity from Spawn an entity.
What goes there: Type it in the side panel, or wire in an entity. e.g. Zombie
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Shadowed Yes / no
-
The text display's new shadowed.
What goes there: Type it in the side panel, or wire in true or false. e.g. true
If it's empty: Optional. Left alone, it's off.
Connects fromAdd a labelAdd to a leaderboardAge from birthdayAI check a messageAnagram checkAndAnswer a deadlineAnti-nuke guardand 270 more