Logic · Step
Cancel: two animals breed
Stops this from happening, as if it never did: two animals breed. Only in a flow that starts when two animals breed, before any Wait.
m.on.entity_breed.cancel
In a flow
“When two animals breed → If something → Cancel: two animals breed”
When two animals breed → If something → Cancel: two animals breed
What it does
Stops this from happening, as if it never did: two animals breed. Only in a flow that starts when two animals breed, before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.
When to use it
Use it to decide what happens next: stops this from happening, as if it never did: two animals breed. Only in a flow that starts when two animals breed, before any Wait.
When not to
If nothing should change in Discord, a value node or a check is lighter.