World & blocks · Value
Spawner's mob
Which mob a monster spawner block spawns, and whether the block is a spawner at all.
m.world.spawner_get
In a flow
“When a player right-clicks → Spawner's mob of the clicked block → Answer.”
When a player right-clicks → Spawner's mob of the clicked block → Answer.
What it does
Which mob a monster spawner block spawns, and whether the block is a spawner at all. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 2 values later steps can use. Find it under World & blocks in the palette.
When to use it
Use it when the flow needs to: which mob a monster spawner block spawns, and whether the block is a spawner at all.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Sockets: settings you can wire
- Where Location
-
Where: wire a location in, like Location from Player location, or type world x y z.
What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2
If it's empty: Optional. Left empty and unwired, the step runs without it.
Values it gives
- Is spawner Yes / no
-
True when the block is a spawner. e.g. true
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- Mob Text
-
The mob it spawns, like minecraft:zombie. Empty if it isn't a spawner. e.g. minecraft:zombie
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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