Effects · Step
Particle upright ring
Draw a ring standing on its edge, like a portal or a hoop you can walk through.
m.fx.particle_ring_upright
In a flow
“When a player uses a command → Particle upright ring: minecraft:portal, radius 2.”
When a player uses a command → Particle upright ring: minecraft:portal, radius 2.
What it does
Draw a ring standing on its edge, like a portal or a hoop you can walk through. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Effects in the palette.
When to use it
Use it when the flow needs to: draw a ring standing on its edge, like a portal or a hoop you can walk through.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Centre Location
-
Where: wire a location in, like Location from Player location, or type world x y z.
What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Radius Number
-
How wide, in blocks.
What goes there: Type it in the side panel, or wire in a number. e.g. 42
If it's empty: Optional. Left empty and unwired, it uses 2.
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- Points Number
-
How many particles, from 4 to 500.
What goes there: Type it in the side panel, or wire in a number. e.g. 42
If it's empty: Optional. Left empty and unwired, it uses 32.
Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more