Entities & mobs · Step
Change an item frame
Make an item frame fixed so nobody can take or turn its item, or hide the frame itself.
m.entity.set_frame_options
In a flow
“When a player uses a command → Spawn an item frame → Change an item frame: fixed.”
When a player uses a command → Spawn an item frame → Change an item frame: fixed.
What it does
Make an item frame fixed so nobody can take or turn its item, or hide the frame itself. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Entities & mobs in the palette.
When to use it
Use it when the flow needs to: make an item frame fixed so nobody can take or turn its item, or hide the frame itself.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Entity Entity
-
The item frame: wire one in, like Entity from Spawn an item frame.
What goes there: Type it in the side panel, or wire in an entity. e.g. Zombie
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Fixed Yes / no
-
Nobody can take the item or turn it.
What goes there: Type it in the side panel, or wire in true or false. e.g. true
If it's empty: Optional. Left alone, it's on.
Connects fromAdd a labelAdd to a leaderboardAge from birthdayAI check a messageAnagram checkAndAnswer a deadlineAnti-nuke guardand 270 more
- Visible Yes / no
-
Off hides the frame itself.
What goes there: Type it in the side panel, or wire in true or false. e.g. true
If it's empty: Optional. Left alone, it's on.
Connects fromAdd a labelAdd to a leaderboardAge from birthdayAI check a messageAnagram checkAndAnswer a deadlineAnti-nuke guardand 270 more