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Regions & protection · Value

Read a region flag

What a rule is set to on a region, and whether it is set at all.

Basic plan m.region.get_flag

In a flow

“When a player uses a command → Read a region flag on spawn: pvp → Answer.”

When a player uses a command → Read a region flag on spawn: pvp → Answer.

What it does

What a rule is set to on a region, and whether it is set at all. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 2 values later steps can use. Find it under Regions & protection in the palette.

When to use it

Use it when the flow needs to: what a rule is set to on a region, and whether it is set at all.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Sockets: settings you can wire

Region Text

The region's name, like spawn. Letters, numbers, - and _.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses spawn.

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Values it gives

Value Text

allow, deny, or the message. Empty when unset. e.g. deny

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

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Is set Yes / no

True when the flag has a value. e.g. true

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

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Often next

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Wires and sockets · Data values · Plans