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Timers · Check

Timer is running

Whether a named timer exists and is counting, not paused.

Basic plan m.timer.is_running

In a flow

“When a player uses a command → If Timer is running arena_clock → Answer: The round is on.”

When a player uses a command → If Timer is running arena_clock → Answer: The round is on.

What it does

Whether a named timer exists and is counting, not paused. It's a check: put it in an If, and the flow goes one way when it's true and the other when it isn't. Find it under Timers in the palette.

When to use it

Use it when timing matters: whether a named timer exists and is counting, not paused.

When not to

To pick between more than two outcomes, Switch or Random reads better than a chain of checks.

Typical wiring

Sockets: settings you can wire

Timer Text

A name for this timer, so Stop a timer can find it, like arena_clock.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses timer.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Wires and sockets · Data values · Plans