Timers · Value
List timers
The names of every timer running on the server, and how many there are.
m.timer.list
In a flow
“When a player uses a command → Answer: Timers: {node.l.names}.”
When a player uses a command → Answer: Timers: {node.l.names}.
What it does
The names of every timer running on the server, and how many there are. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 2 values later steps can use. Find it under Timers in the palette.
When to use it
Use it when timing matters: the names of every timer running on the server, and how many there are.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Values it gives
- Names Text
-
The timer names, separated by commas. e.g. arena_clock, tip
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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- Count Number
-
How many timers there are. e.g. 2
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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