Starts when · Starts a flow
When arrows in a body change
Starts when the number of arrows stuck in a player or mob changes, for example when one is shot or they fall out.
m.on.arrow_body_count_change
In a flow
“When arrows in a body change, the steps wired after it run.”
When arrow body count change → Broadcast {trigger.entity_type}
What it does
Starts when the number of arrows stuck in a player or mob changes, for example when one is shot or they fall out. It starts a flow, and gives the steps after it values about what happened. It gives 5 values later steps can use. Find it under Starts when in the palette.
When to use it
Use it to start a flow when arrows in a body change.
When not to
If the flow should start from a click or a command instead, pick that trigger: a flow has exactly one.
Typical wiring
Values it gives
- Entity Entity
-
The entity of the arrow body count change. e.g. Zombie
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 554 more
- Entity type Text
-
The entity type of the arrow body count change. e.g. minecraft:stone
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more
- Is reset Yes / no
-
The is reset of the arrow body count change. e.g. true
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAdd a forum tagAdd onboarding questionAdd to a counterAlarms that are dueAndAutoMod: Discord's word listsBluesky latest postBoard as emojiand 573 more
- New amount Number
-
The new amount of the arrow body count change. e.g. 1
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more
- Old amount Number
-
The old amount of the arrow body count change. e.g. 1
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more