Elementium Sign in
Contents

Effects · Step

Particle pillar

Draw a straight column of particles going up from a location, like a beacon or a quest marker.

Basic plan m.fx.particle_pillar

In a flow

“When a player completes a quest → Particle pillar: minecraft:end_rod, 5 blocks.”

When a player completes a quest → Particle pillar: minecraft:end_rod, 5 blocks.

What it does

Draw a straight column of particles going up from a location, like a beacon or a quest marker. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Effects in the palette.

When to use it

Use it when the flow needs to: draw a straight column of particles going up from a location, like a beacon or a quest marker.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Centre Location

Where: wire a location in, like Location from Player location, or type world x y z.

What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2

If it's empty: Optional. Left empty and unwired, the step runs without it.

Height Number

How tall, in blocks.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 5.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Gap Number

How far apart the particles are, in blocks.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 0.5.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Often next

Related in Effects

Wires and sockets · Data values · Plans