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Players · Step

Set absorption

Give a player golden absorption hearts that soak up damage first. It raises their absorption cap if the cap is lower.

Basic plan m.player.set_absorption

In a flow

“When a player enters a region → Set absorption to 8 → Answer: A golden shield.”

When a player enters a region → Set absorption to 8 → Answer: A golden shield.

What it does

Give a player golden absorption hearts that soak up damage first. It raises their absorption cap if the cap is lower. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.

When to use it

Use it when the flow needs to: give a player golden absorption hearts that soak up damage first. It raises their absorption cap if the cap is lower.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Hearts Number

How many half hearts of golden absorption, from 0 to 2048.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 4.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Often next

Related in Players

Wires and sockets · Data values · Plans