Entities & mobs · Step
Get off a vehicle
Make an entity or a player step off whatever it is riding.
Basic plan
m.entity.dismount
In a flow
“When a player takes damage → Get off a vehicle.”
When a player takes damage → Get off a vehicle.
What it does
Make an entity or a player step off whatever it is riding. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Entities & mobs in the palette.
When to use it
Use it when the flow needs to: make an entity or a player step off whatever it is riding.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Entity Entity
-
What gets off: wire one in, or a player.
What goes there: Type it in the side panel, or wire in an entity. e.g. Zombie
If it's empty: Optional. Left empty and unwired, the step runs without it.