Elementium Sign in
Contents

Entities & mobs · Step

Set wandering trader despawn delay

Changes the wandering trader's despawn delay to a whole number you pick. Paper: the despawn delay before this WanderingTrader is forcibly despawned.

Basic plan m.mob.wandering_trader.set_despawn_delay

In a flow

“When a player right-clicks an entity → Set wandering trader despawn delay: 1 → Answer Done!”

When a player right-clicks an entity → Set wandering trader despawn delay: 1 → Answer Done!

What it does

Changes the wandering trader's despawn delay to a whole number you pick. Paper: the despawn delay before this WanderingTrader is forcibly despawned. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Entities & mobs in the palette.

When to use it

Use it when the flow needs to: changes the wandering trader's despawn delay to a whole number you pick. Paper: the despawn delay before this WanderingTrader is forcibly despawned.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Entity Entity

The wandering trader: wire one in, like Entity from Spawn an entity.

What goes there: Type it in the side panel, or wire in an entity. e.g. Zombie

If it's empty: Optional. Left empty and unwired, the step runs without it.

Despawn delay Number

The wandering trader's new despawn delay.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 0.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Often next

Related in Entities & mobs

Wires and sockets · Data values · Plans