Effects · Step
Show different gear
Make a creature or player look like it wears an item, to one player only. Nothing is really equipped.
m.fx.fake_equipment
In a flow
“When a player looks at the NPC → Show different gear: a crown on its head.”
When a player looks at the NPC → Show different gear: a crown on its head.
What it does
Make a creature or player look like it wears an item, to one player only. Nothing is really equipped. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Effects in the palette.
When to use it
Use it when the flow needs to: make a creature or player look like it wears an item, to one player only. Nothing is really equipped.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
The only player who sees it.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Entity Entity
-
The creature that seems to wear it.
What goes there: Type it in the side panel, or wire in an entity. e.g. Zombie
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Item Item
-
What it seems to wear: wire one in, like Item from Make an item.
What goes there: Type it in the side panel, or wire in an item. e.g. 3× Diamond
If it's empty: Optional. Left empty and unwired, the step runs without it.