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Players · Value

Player location

Where a player is: the location, its world and numbers, and the block under their feet.

Basic plan m.player.location

In a flow

“When a player uses a command → Answer: You're at {node.loc.x}, {node.loc.y}, {node.loc.z}.”

When a player uses a command → Answer: You're at {node.loc.x}, {node.loc.y}, {node.loc.z}.

What it does

Where a player is: the location, its world and numbers, and the block under their feet. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 6 values later steps can use. Find it under Players in the palette.

When to use it

Use it when the flow needs to: where a player is: the location, its world and numbers, and the block under their feet.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Values it gives

Location Location

Where they stand, facing included. e.g. world 10.5 64 -3.2

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 554 more

World World

The world they're in. e.g. world

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 554 more

X Number

East and west. e.g. 10.5

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Y Number

Height. e.g. 64

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Z Number

North and south. e.g. -3.2

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Block below Text

The type of block they stand on. e.g. minecraft:grass_block

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more

Often next

Related in Players

Wires and sockets · Data values · Plans