Entities & mobs · Step
Unleash an entity
Cut the lead that ties an animal to a fence or a player. The lead drops as an item and nothing happens if there was none.
m.entity.unleash
In a flow
“When a player uses a command → Unleash an entity.”
When a player uses a command → Unleash an entity.
What it does
Cut the lead that ties an animal to a fence or a player. The lead drops as an item and nothing happens if there was none. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Entities & mobs in the palette.
When to use it
Use it when the flow needs to: cut the lead that ties an animal to a fence or a player. The lead drops as an item and nothing happens if there was none.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Entity Entity
-
The animal to let go.
What goes there: Type it in the side panel, or wire in an entity. e.g. Zombie
If it's empty: Optional. Left empty and unwired, the step runs without it.