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Entities & mobs · Step

Set area effect cloud radius on use

Changes the area effect cloud's radius on use to a number with decimals you pick. Paper: the amount that the radius of this cloud will decrease by when it applies an effect to an entity.

Basic plan m.mob.area_effect_cloud.set_radius_on_use

In a flow

“When a player right-clicks an entity → Set area effect cloud radius on use: 0.5 → Answer Done!”

When a player right-clicks an entity → Set area effect cloud radius on use: 0.5 → Answer Done!

What it does

Changes the area effect cloud's radius on use to a number with decimals you pick. Paper: the amount that the radius of this cloud will decrease by when it applies an effect to an entity. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Entities & mobs in the palette.

When to use it

Use it when the flow needs to: changes the area effect cloud's radius on use to a number with decimals you pick. Paper: the amount that the radius of this cloud will decrease by when it applies an effect to an entity.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Entity Entity

The area effect cloud: wire one in, like Entity from Spawn an entity.

What goes there: Type it in the side panel, or wire in an entity. e.g. Zombie

If it's empty: Optional. Left empty and unwired, the step runs without it.

Radius on use Number

The area effect cloud's new radius on use.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 0.0.

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Often next

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Wires and sockets · Data values · Plans