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Players · Value

Healing and starving speeds

How many ticks pass between each heal and each starvation hit for a player, as set by the speed steps.

Basic plan m.player.regen_rates

In a flow

“When a player uses a command → Answer: You heal every {node.r.fast} ticks when full.”

When a player uses a command → Answer: You heal every {node.r.fast} ticks when full.

What it does

How many ticks pass between each heal and each starvation hit for a player, as set by the speed steps. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 3 values later steps can use. Find it under Players in the palette.

When to use it

Use it when the flow needs to: how many ticks pass between each heal and each starvation hit for a player, as set by the speed steps.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Values it gives

Fast heal Number

Ticks between heals when full and saturated. e.g. 10

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Slow heal Number

Ticks between heals when fed but not saturated. e.g. 80

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Starving Number

Ticks between starvation hits. e.g. 80

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Often next

Related in Players

Wires and sockets · Data values · Plans