Scoreboards & teams · Value
Objective details
An objective's title, what it counts and how it is shown. Has objective says whether it exists at all.
m.score.title_of
In a flow
“When a player uses a command → Objective details of kills → Answer: {node.d.title}.”
When a player uses a command → Objective details of kills → Answer: {node.d.title}.
What it does
An objective's title, what it counts and how it is shown. Has objective says whether it exists at all. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 5 values later steps can use. Find it under Scoreboards & teams in the palette.
When to use it
Use it when the flow needs to: an objective's title, what it counts and how it is shown. Has objective says whether it exists at all.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Sockets: settings you can wire
- Objective Text
-
The objective's name, like kills or coins. Letters, numbers and _ only.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses kills.
Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more
Values it gives
- Title Text
-
The title as plain text. e.g. Kills
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more
- Counts Text
-
dummy, health, food, level or xp. e.g. dummy
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more
- Shown as Text
-
integer or hearts. e.g. integer
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more
- Has objective Yes / no
-
True when it exists. e.g. true
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAdd a forum tagAdd onboarding questionAdd to a counterAlarms that are dueAndAutoMod: Discord's word listsBluesky latest postBoard as emojiand 573 more
- Entries Number
-
How many names have a score in it. e.g. 2
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more