Elementium Sign in
Contents

Logic · Step

Set the secondary

Changes the player change beacon effect's secondary before the server goes on with it. Paper: the secondary effect This only has an effect when the beacon is able to accept a secondary effect. Only before any Wait.

Basic plan m.on.player_change_beacon_effect.set_secondary

In a flow

“When a player picks a beacon power → Set the secondary → Done”

When a player picks a beacon power → Set the secondary → Done

What it does

Changes the player change beacon effect's secondary before the server goes on with it. Paper: the secondary effect This only has an effect when the beacon is able to accept a secondary effect. Only before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.

When to use it

Use it to decide what happens next: changes the player change beacon effect's secondary before the server goes on with it. Paper: the secondary effect This only has an effect when the beacon is able to accept a secondary effect. Only before any Wait.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Often next

Related in Logic

Wires and sockets · Data values · Plans