Players · Step
Set fast heal speed
Change how many ticks pass between each heart a player regains while their hunger bar is full and saturated.
m.player.set_saturated_regen_rate
In a flow
“When a player joins → If they have the tough permission → Set fast heal speed to 5.”
When a player joins → If they have the tough permission → Set fast heal speed to 5.
What it does
Change how many ticks pass between each heart a player regains while their hunger bar is full and saturated. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.
When to use it
Use it when the flow needs to: change how many ticks pass between each heart a player regains while their hunger bar is full and saturated.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Ticks Number
-
Ticks between each heal while full and saturated, from 1 to 1200. 10 is normal.
What goes there: Type it in the side panel, or wire in a number. e.g. 42
If it's empty: Optional. Left empty and unwired, it uses 10.
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