Elementium Sign in
Contents

Players · Step

Make sprint

Make a player start sprinting, or stop. They stop on their own when they run out of food or stand still.

Basic plan m.player.set_sprinting

In a flow

“When a player joins → Make sprint, for a running start.”

When a player joins → Make sprint, for a running start.

What it does

Make a player start sprinting, or stop. They stop on their own when they run out of food or stand still. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.

When to use it

Use it when the flow needs to: make a player start sprinting, or stop. They stop on their own when they run out of food or stand still.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Sprinting Yes / no

On makes them sprint; off stops the sprint.

What goes there: Type it in the side panel, or wire in true or false. e.g. true

If it's empty: Optional. Left alone, it's on.

Connects fromAdd a labelAdd to a leaderboardAge from birthdayAI check a messageAnagram checkAndAnswer a deadlineAnti-nuke guardand 270 more

Often next

Related in Players

Wires and sockets · Data values · Plans