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Players · Step

Dash

Shove a player the way they are looking, up or down included, like a dash or a grappling pull.

Basic plan m.player.dash

In a flow

“When a player right-clicks a feather → Dash: 1.5.”

When a player right-clicks a feather → Dash: 1.5.

What it does

Shove a player the way they are looking, up or down included, like a dash or a grappling pull. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.

When to use it

Use it when the flow needs to: shove a player the way they are looking, up or down included, like a dash or a grappling pull.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Power Number

How hard, from -10 to 10. 1 is a strong shove; negative goes backwards.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 1.5.

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Often next

Related in Players

Wires and sockets · Data values · Plans