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Contents

World & blocks · Step

Turn a block

Make a block face a direction, like a furnace, a stair or a piston.

Basic plan m.world.set_facing

In a flow

“When a player right-clicks → Turn a block to face south.”

When a player right-clicks → Turn a block to face south.

What it does

Make a block face a direction, like a furnace, a stair or a piston. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under World & blocks in the palette.

When to use it

Use it when the flow needs to: make a block face a direction, like a furnace, a stair or a piston.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Where Location

Where: wire a location in, like Location from Player location, or type world x y z.

What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2

If it's empty: Optional. Left empty and unwired, the step runs without it.

Often next

Related in World & blocks

Wires and sockets · Data values · Plans