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World & blocks · Step

Set a block state

Change one detail of a block, like which way it faces, without replacing the block.

Basic plan m.world.set_block_state

In a flow

“When a player right-clicks → Set a block state: facing = south on the clicked block.”

When a player right-clicks → Set a block state: facing = south on the clicked block.

What it does

Change one detail of a block, like which way it faces, without replacing the block. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under World & blocks in the palette.

When to use it

Use it when the flow needs to: change one detail of a block, like which way it faces, without replacing the block.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Where Location

Where: wire a location in, like Location from Player location, or type world x y z.

What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2

If it's empty: Optional. Left empty and unwired, the step runs without it.

Property Text

The block state to use, like facing, open, lit, powered, waterlogged or age.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses facing.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Value Text

What to set it to, like north, true or 3.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses north.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Related in World & blocks

Wires and sockets · Data values · Plans