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Commands · Value

Cooldown left

How long a player has left on a named cooldown, in seconds and in words like 1m 30s.

Basic plan m.cmd.cooldown_left

In a flow

“When a player uses /kit → Cooldown left of kit → Answer: ready in {node.cd.text}.”

When a player uses /kit → Cooldown left of kit → Answer: ready in {node.cd.text}.

What it does

How long a player has left on a named cooldown, in seconds and in words like 1m 30s. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 3 values later steps can use. Find it under Commands in the palette.

When to use it

Use it when the flow needs to: how long a player has left on a named cooldown, in seconds and in words like 1m 30s.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Cooldown Text

Which cooldown, like daily or kit. Each name keeps its own time per player. Letters, numbers, - and _.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses command.

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Values it gives

Seconds left Number

Whole seconds left, 0 when it is over. e.g. 42

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Time left Text

The time left to read, like 1m 30s. e.g. 1m 30s

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more

On cooldown Yes / no

True while time is left. e.g. true

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAdd a forum tagAdd onboarding questionAdd to a counterAlarms that are dueAndAutoMod: Discord's word listsBluesky latest postBoard as emojiand 573 more

Often next

Related in Commands

Wires and sockets · Data values · Plans