Players · Value
Players in a world
Every online player who is in a world, and how many that is.
m.player.in_world_players
In a flow
“When a player uses a command → Answer: {node.n.count} players in the nether.”
When a player uses a command → Answer: {node.n.count} players in the nether.
What it does
Every online player who is in a world, and how many that is. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 2 values later steps can use. Find it under Players in the palette.
When to use it
Use it when the flow needs to: every online player who is in a world, and how many that is.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Sockets: settings you can wire
- World Text
-
The world's name, like world or world_nether.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses world.
Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more
Values it gives
- Players list:player
-
The players in that world. e.g. Alex
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAdd onboarding questionAdd to listAdd up timesAutoMod: add or remove allowed wordsAutoMod: add or remove wordsAutoMod: block wordsBar chartBest by a fieldand 88 more
- Count Number
-
How many. e.g. 1
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more