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Contents

Effects · Step

Make a creature swing an arm

Make a living thing swing its main or off hand, as if it hit something.

Basic plan m.fx.swing_arm

In a flow

“When a player right-clicks an NPC → Make a creature swing an arm.”

When a player right-clicks an NPC → Make a creature swing an arm.

What it does

Make a living thing swing its main or off hand, as if it hit something. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Effects in the palette.

When to use it

Use it when the flow needs to: make a living thing swing its main or off hand, as if it hit something.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Entity Entity

The creature that swings.

What goes there: Type it in the side panel, or wire in an entity. e.g. Zombie

If it's empty: Optional. Left empty and unwired, the step runs without it.

Often next

Related in Effects

Wires and sockets · Data values · Plans