Menus · Step
Remove a carry value
Take one carry value off a player's open menu.
m.menu.carry_remove
In a flow
“When a player clicks a menu slot → Remove a carry value price.”
When a player clicks a menu slot → Remove a carry value price.
What it does
Take one carry value off a player's open menu. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Menus in the palette.
When to use it
Use it when the flow needs to: take one carry value off a player's open menu.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Name Text
-
Which carry value, like price.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses price.
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