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Players · Step

Roll the credits

Show a player the game's end credits, the screen from beating the Ender Dragon.

Basic plan m.player.show_credits

In a flow

“When a player completes a quest → Roll the credits.”

When a player completes a quest → Roll the credits.

What it does

Show a player the game's end credits, the screen from beating the Ender Dragon. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Players in the palette.

When to use it

Use it when the flow needs to: show a player the game's end credits, the screen from beating the Ender Dragon.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Often next

Related in Players

Wires and sockets · Data values · Plans