Effects · Step
Music note particle
Show a coloured music note floating up. The number decides its colour, from green through blue to red.
m.fx.particle_note
In a flow
“When a player uses a jukebox → Music note particle: note 12.”
When a player uses a jukebox → Music note particle: note 12.
What it does
Show a coloured music note floating up. The number decides its colour, from green through blue to red. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Effects in the palette.
When to use it
Use it when the flow needs to: show a coloured music note floating up. The number decides its colour, from green through blue to red.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Where Location
-
Where: wire a location in, like Location from Player location, or type world x y z.
What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Note Number
-
Which colour of note, from 0 to 24.
What goes there: Type it in the side panel, or wire in a number. e.g. 42
If it's empty: Optional. Left empty and unwired, it uses 12.
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