Server & admin · Value
Server default game mode
Gives the server's default game mode, one of the game mode values. Paper: the default GameMode for new players.
m.srv.server.default_game_mode
In a flow
“When a player types /setup → Answer default game mode: {node.v.value} → Done”
When a player types /setup → Answer default game mode: {node.v.value} → Done
What it does
Gives the server's default game mode, one of the game mode values. Paper: the default GameMode for new players. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 1 value later steps can use. Find it under Server & admin in the palette.
When to use it
Use it when the flow changes the server itself: gives the server's default game mode, one of the game mode values. Paper: the default GameMode for new players.
When not to
For a value that never changes, type it into the setting instead of wiring a node.
Typical wiring
Values it gives
- Default game mode Text
-
The server's default game mode. e.g. survival
If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.
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