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Server & admin · Value

Server default game mode

Gives the server's default game mode, one of the game mode values. Paper: the default GameMode for new players.

Basic plan m.srv.server.default_game_mode

In a flow

“When a player types /setup → Answer default game mode: {node.v.value} → Done”

When a player types /setup → Answer default game mode: {node.v.value} → Done

What it does

Gives the server's default game mode, one of the game mode values. Paper: the default GameMode for new players. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 1 value later steps can use. Find it under Server & admin in the palette.

When to use it

Use it when the flow changes the server itself: gives the server's default game mode, one of the game mode values. Paper: the default GameMode for new players.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Values it gives

Default game mode Text

The server's default game mode. e.g. survival

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

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Often next

Related in Server & admin

Wires and sockets · Data values · Plans