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Scoreboards & teams · Step

Hide boss bar

Take a boss bar off a player's screen. Others still see it.

Basic plan m.bossbar.hide

In a flow

“When a player leaves a region → Hide boss bar: arena.”

When a player leaves a region → Hide boss bar: arena.

What it does

Take a boss bar off a player's screen. Others still see it. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Scoreboards & teams in the palette.

When to use it

Use it when the flow needs to: take a boss bar off a player's screen. Others still see it.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Bar Text

The boss bar's name, so later steps can change it, like event or countdown.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses event.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Often next

Related in Scoreboards & teams

Wires and sockets · Data values · Plans