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World & blocks · Value

World age

How long a world has run: the full time in ticks, which counts every day, and how many days have passed.

Basic plan m.world.world_age

In a flow

“When a player uses a command → World age → Answer: Day {node.v.days}.”

When a player uses a command → World age → Answer: Day {node.v.days}.

What it does

How long a world has run: the full time in ticks, which counts every day, and how many days have passed. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 2 values later steps can use. Find it under World & blocks in the palette.

When to use it

Use it when the flow needs to: how long a world has run: the full time in ticks, which counts every day, and how many days have passed.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Sockets: settings you can wire

World Text

The world's name, like world or world_nether. Variables allowed.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses world.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Values it gives

Full time Number

Ticks of day time since the world began. e.g. 24000

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Days Number

How many full days have passed. e.g. 1

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Often next

Related in World & blocks

Wires and sockets · Data values · Plans