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World & blocks · Value

Biome at

The biome at a location, like plains or desert. Biomes are stored per 4 by 4 by 4 blocks.

Basic plan m.world.biome_at

In a flow

“When a player enters a region → Biome at Player location → Answer: You are in {node.v.name}.”

When a player enters a region → Biome at Player location → Answer: You are in {node.v.name}.

What it does

The biome at a location, like plains or desert. Biomes are stored per 4 by 4 by 4 blocks. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 2 values later steps can use. Find it under World & blocks in the palette.

When to use it

Use it when the flow needs to: the biome at a location, like plains or desert. Biomes are stored per 4 by 4 by 4 blocks.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Sockets: settings you can wire

Where Location

Where: wire a location in, like Location from Player location, or type world x y z.

What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2

If it's empty: Optional. Left empty and unwired, the step runs without it.

Values it gives

Biome Text

The biome's key, like minecraft:plains. e.g. minecraft:plains

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more

Name Text

The biome's name for people, like Plains. e.g. Plains

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccept applicationAdd a forum tagAdd a labelAdd a Notion pageAdd a row to a Google SheetAdd a staff noteAdd a stickerAdd a Trello cardand 578 more

Often next

Related in World & blocks

Wires and sockets · Data values · Plans