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Scoreboards & teams · Step

Reset a score

Remove someone's score from an objective, so it no longer shows.

Basic plan m.score.reset

In a flow

“When a player leaves → Reset a score: arena_points, {player.name}.”

When a player leaves → Reset a score: arena_points, {player.name}.

What it does

Remove someone's score from an objective, so it no longer shows. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Scoreboards & teams in the palette.

When to use it

Use it when the flow needs to: remove someone's score from an objective, so it no longer shows.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Objective Text

The objective's name, like kills or coins. Letters, numbers and _ only.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses kills.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Who Text

Whose score: a player's name or any word, like {player.name} or #global. Variables allowed.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses {player.name}.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Related in Scoreboards & teams

Wires and sockets · Data values · Plans