Players · Check
Is glowing
Whether a player has the glowing outline on right now.
m.player.is_glowing
In a flow
“When a player uses a command → If Is glowing → Make them stop glowing.”
When a player uses a command → If Is glowing → Make them stop glowing.
What it does
Whether a player has the glowing outline on right now. It's a check: put it in an If, and the flow goes one way when it's true and the other when it isn't. Find it under Players in the palette.
When to use it
Use it when the flow needs to: whether a player has the glowing outline on right now.
When not to
To pick between more than two outcomes, Switch or Random reads better than a chain of checks.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.