Menus · Step
Close the menu
Close whatever menu a player has open, as if they pressed escape.
m.menu.close
In a flow
“When a player clicks a menu slot → If Button is cancel → Close the menu.”
When a player clicks a menu slot → If Button is cancel → Close the menu.
What it does
Close whatever menu a player has open, as if they pressed escape. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Menus in the palette.
When to use it
Use it when the flow needs to: close whatever menu a player has open, as if they pressed escape.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.