Permissions & ranks · Step
Unset permission
Remove a permission node a player was given directly, in everywhere or one world. Groups keep theirs.
m.perms.unset_permission
In a flow
“When a player uses a command → Unset permission: lynk.cosmetics.hat.”
When a player uses a command → Unset permission: lynk.cosmetics.hat.
What it does
Remove a permission node a player was given directly, in everywhere or one world. Groups keep theirs. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Permissions & ranks in the palette.
When to use it
Use it when the flow needs to: remove a permission node a player was given directly, in everywhere or one world. Groups keep theirs.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Permission Text
-
The permission node, like essentials.fly or server.vip.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses server.vip.
Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more
- In world Text
-
Only in this world, like world. Empty means everywhere.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, the step runs without it.
Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more