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Permissions & ranks · Step

Unset permission

Remove a permission node a player was given directly, in everywhere or one world. Groups keep theirs.

Basic plan m.perms.unset_permission

In a flow

“When a player uses a command → Unset permission: lynk.cosmetics.hat.”

When a player uses a command → Unset permission: lynk.cosmetics.hat.

What it does

Remove a permission node a player was given directly, in everywhere or one world. Groups keep theirs. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Permissions & ranks in the palette.

When to use it

Use it when the flow needs to: remove a permission node a player was given directly, in everywhere or one world. Groups keep theirs.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Player Player

Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.

What goes there: Type it in the side panel, or wire in a player. e.g. Alex

If it's empty: Optional. Left empty and unwired, the step runs without it.

Permission Text

The permission node, like essentials.fly or server.vip.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses server.vip.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

In world Text

Only in this world, like world. Empty means everywhere.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, the step runs without it.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Related in Permissions & ranks

Wires and sockets · Data values · Plans