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World & blocks · Value

World border facts

A world's border: its width, its centre, the warning distance and time, and the damage outside it.

Basic plan m.world.border_get

In a flow

“When a player joins → World border facts → Answer: The border is {node.v.size} wide.”

When a player joins → World border facts → Answer: The border is {node.v.size} wide.

What it does

A world's border: its width, its centre, the warning distance and time, and the damage outside it. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 7 values later steps can use. Find it under World & blocks in the palette.

When to use it

Use it when the flow needs to: A world's border: its width, its centre, the warning distance and time, and the damage outside it.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Sockets: settings you can wire

World Text

The world's name, like world or world_nether. Variables allowed.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses world.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Values it gives

Width Number

How wide it is, in blocks. e.g. 1000

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Centre X Number

East-west centre. e.g. 0

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Centre Z Number

North-south centre. e.g. 0

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Warning distance Number

Blocks from the edge where the tint shows. e.g. 5

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Warning time Number

Seconds before the border reaches a player that warn them. e.g. 15

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Damage Number

Hearts a second per block beyond the buffer. e.g. 0.2

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Buffer Number

Safe blocks outside the edge. e.g. 5

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Often next

Related in World & blocks

Wires and sockets · Data values · Plans