Scoreboards & teams · Check
Boss bar exists
Whether a boss bar with this name has been made and not removed.
m.bossbar.exists
In a flow
“When a player joins → If Boss bar exists event → Show boss bar: event.”
When a player joins → If Boss bar exists event → Show boss bar: event.
What it does
Whether a boss bar with this name has been made and not removed. It's a check: put it in an If, and the flow goes one way when it's true and the other when it isn't. Find it under Scoreboards & teams in the palette.
When to use it
Use it when the flow needs to: whether a boss bar with this name has been made and not removed.
When not to
To pick between more than two outcomes, Switch or Random reads better than a chain of checks.
Typical wiring
Sockets: settings you can wire
- Bar Text
-
The boss bar's name, so later steps can change it, like event or countdown.
What goes there: Type it in the side panel, or wire in text. e.g. Hello there
If it's empty: Optional. Left empty and unwired, it uses event.
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