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Scoreboards & teams · Check

Boss bar exists

Whether a boss bar with this name has been made and not removed.

Basic plan m.bossbar.exists

In a flow

“When a player joins → If Boss bar exists event → Show boss bar: event.”

When a player joins → If Boss bar exists event → Show boss bar: event.

What it does

Whether a boss bar with this name has been made and not removed. It's a check: put it in an If, and the flow goes one way when it's true and the other when it isn't. Find it under Scoreboards & teams in the palette.

When to use it

Use it when the flow needs to: whether a boss bar with this name has been made and not removed.

When not to

To pick between more than two outcomes, Switch or Random reads better than a chain of checks.

Typical wiring

Sockets: settings you can wire

Bar Text

The boss bar's name, so later steps can change it, like event or countdown.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses event.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Often next

Related in Scoreboards & teams

Wires and sockets · Data values · Plans