Effects · Step
Particle circle
Draw a flat ring of particles around a location, like a spawn pad or a magic circle.
m.fx.particle_circle
In a flow
“When a player enters a region → Particle circle: minecraft:end_rod, radius 2, around Player location.”
When a player enters a region → Particle circle: minecraft:end_rod, radius 2, around Player location.
What it does
Draw a flat ring of particles around a location, like a spawn pad or a magic circle. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Effects in the palette.
When to use it
Use it when the flow needs to: draw a flat ring of particles around a location, like a spawn pad or a magic circle.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Centre Location
-
Where: wire a location in, like Location from Player location, or type world x y z.
What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Radius Number
-
How wide, in blocks.
What goes there: Type it in the side panel, or wire in a number. e.g. 42
If it's empty: Optional. Left empty and unwired, it uses 2.
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- Points Number
-
How many particles around it, from 4 to 500.
What goes there: Type it in the side panel, or wire in a number. e.g. 42
If it's empty: Optional. Left empty and unwired, it uses 24.
Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more