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Effects · Step

Particle circle

Draw a flat ring of particles around a location, like a spawn pad or a magic circle.

Basic plan m.fx.particle_circle

In a flow

“When a player enters a region → Particle circle: minecraft:end_rod, radius 2, around Player location.”

When a player enters a region → Particle circle: minecraft:end_rod, radius 2, around Player location.

What it does

Draw a flat ring of particles around a location, like a spawn pad or a magic circle. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Effects in the palette.

When to use it

Use it when the flow needs to: draw a flat ring of particles around a location, like a spawn pad or a magic circle.

When not to

If nothing should change in Discord, a value node or a check is lighter.

Typical wiring

Sockets: settings you can wire

Centre Location

Where: wire a location in, like Location from Player location, or type world x y z.

What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2

If it's empty: Optional. Left empty and unwired, the step runs without it.

Radius Number

How wide, in blocks.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 2.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Points Number

How many particles around it, from 4 to 500.

What goes there: Type it in the side panel, or wire in a number. e.g. 42

If it's empty: Optional. Left empty and unwired, it uses 24.

Connects fromA member's variablesAccept applicationActive membersAddAdd a forum tagAdd a labelAdd a row to a Google SheetAdd a staff noteand 501 more

Often next

Related in Effects

Wires and sockets · Data values · Plans