Logic · Step
Cancel: a boat or minecart is placed
Stops this from happening, as if it never did: a boat or minecart is placed. Only in a flow that starts when a boat or minecart is placed, before any Wait.
m.on.entity_place.cancel
In a flow
“When a boat or minecart is placed → If something → Cancel: a boat or minecart is placed”
When a boat or minecart is placed → If something → Cancel: a boat or minecart is placed
What it does
Stops this from happening, as if it never did: a boat or minecart is placed. Only in a flow that starts when a boat or minecart is placed, before any Wait. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Logic in the palette.
When to use it
Use it to decide what happens next: stops this from happening, as if it never did: a boat or minecart is placed. Only in a flow that starts when a boat or minecart is placed, before any Wait.
When not to
If nothing should change in Discord, a value node or a check is lighter.