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Scoreboards & teams · Value

Objective totals

The total, average, highest and lowest of an objective's scores.

Basic plan m.score.stats

In a flow

“When a player uses a command → Objective totals of kills → Answer: Together: {node.s.sum} kills.”

When a player uses a command → Objective totals of kills → Answer: Together: {node.s.sum} kills.

What it does

The total, average, highest and lowest of an objective's scores. It's a value node: no white pins, it works out its answer when a step wired to it needs it. It gives 5 values later steps can use. Find it under Scoreboards & teams in the palette.

When to use it

Use it when the flow needs to: the total, average, highest and lowest of an objective's scores.

When not to

For a value that never changes, type it into the setting instead of wiring a node.

Typical wiring

Sockets: settings you can wire

Objective Text

The objective's name, like kills or coins. Letters, numbers and _ only.

What goes there: Type it in the side panel, or wire in text. e.g. Hello there

If it's empty: Optional. Left empty and unwired, it uses kills.

Connects fromA member's variablesAccept applicationAdd a Notion pageAdd a Trello cardAdd an emojiAdd to number in objectAdd up timesAdd working daysand 845 more

Values it gives

Total Number

All the scores added up. e.g. 10

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Average Number

The average, to 2 decimals. e.g. 5

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Highest Number

The best score, 0 for an empty objective. e.g. 7

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Lowest Number

The worst score. e.g. 3

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Count Number

How many have a score. e.g. 2

If it's empty: Empty when the step didn't make one (it stopped early or was skipped); steps reading it get nothing.

Connects toAccount ageActive membersAddAdd answer to formAdd soundboard soundAdd timeAdd to a counterAdd to a leaderboardand 719 more

Often next

Related in Scoreboards & teams

Wires and sockets · Data values · Plans