Effects · Step
Show the real block again
Show a player the true block at a spot, undoing a fake one.
m.fx.restore_block
In a flow
“When a player leaves a region → Show the real block again at the door.”
When a player leaves a region → Show the real block again at the door.
What it does
Show a player the true block at a spot, undoing a fake one. It's a step: it runs when the white wire reaches it, then the flow carries on from its Then pin. Find it under Effects in the palette.
When to use it
Use it when the flow needs to: show a player the true block at a spot, undoing a fake one.
When not to
If nothing should change in Discord, a value node or a check is lighter.
Typical wiring
Sockets: settings you can wire
- Player Player
-
Leave unwired for the player who started the flow, or wire one in, like Player from When a player joins.
What goes there: Type it in the side panel, or wire in a player. e.g. Alex
If it's empty: Optional. Left empty and unwired, the step runs without it.
- Block Location
-
Where: wire a location in, like Location from Player location, or type world x y z.
What goes there: Type it in the side panel, or wire in a location. e.g. world 10.5 64 -3.2
If it's empty: Optional. Left empty and unwired, the step runs without it.